If it can help you for the game mechanics, the dev explain the change in SF for stat calculation and cap
http://forums.station.sony.com/eq2/post ... _id=471667
Stats Calculation infos
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- alfa
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Stats Calculation infos
Last edited by John Adams on Sun Jan 29, 2012 7:31 pm, edited 1 time in total.
Reason: Stickied!
Reason: Stickied!
Fight with me... Or die, like the rest.
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J.A. say: "I think Xinux tried to tell me this, but I ignore most things he suggests."
- xinux
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Re: Stats Calculation infos
Thanks for the link. 
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)
- ZexisStryfe
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Re: Stats Calculation infos
dude... you rock. Thanks for the info.
- alfa
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Re: Stats Calculation infos
I know I know... :pZexisStryfe wrote:dude... you rock. Thanks for the info.
Still search info for decreasing stat by level differences (On live some repports they need like 150 % crit for doing about a 100% critical damage on an epic, but like to find a dev saying that :p)
Fight with me... Or die, like the rest.
J.A. say: "I think Xinux tried to tell me this, but I ignore most things he suggests."
J.A. say: "I think Xinux tried to tell me this, but I ignore most things he suggests."
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