March changes for EQII

Topics related to EQ2 or the Everquest 2 Emulator Project.

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xinux
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Joined: Wed Mar 10, 2010 11:10 am
Location: Destroyer of Servers

March changes for EQII

Post by xinux » Fri Mar 02, 2012 3:47 pm

Currently on the test server

New Pathing Code
In exciting code news, new pathing is on Test right now and we're hoping to bring that to Live when it has passed rigorous testing. For those who don't know, "pathing" is what the monsters and pets use to travel from points A to B in our game.

Bye-bye Crit Mit
The Critical Mitigation stat removal change that is on Test will be going to live servers this month. This does not apply to the PVP Critical Mitigation stat.


I was just playing around on the test server and pathing is better i don't see mobs rubber-banding like they normally do and they actually run to me instead of zig zagging like they do sometimes.
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)

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