Unhandled exception at 0x76c0b9bc (KernelBase.dll) in EQ2World__Debug.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0018d1a8..
Code: Select all
KernelBase.dll!_RaiseException@16() + 0x58 bytes
EQ2World__Debug.exe!_CxxThrowException(void * pExceptionObject=0x0018d1a8, const _s__ThrowInfo * pThrowInfo=0x0094bd00) Line 157 C++
> EQ2World__Debug.exe!operator new(unsigned int size=35) Line 64 C++
EQ2World__Debug.exe!std::_Allocate<char>(unsigned int _Count=35, char * __formal=0x00000000) Line 36 + 0xf bytes C++
EQ2World__Debug.exe!std::allocator<char>::allocate(unsigned int _Count=35) Line 187 + 0xb bytes C++
EQ2World__Debug.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy(unsigned int _Newsize=34, unsigned int _Oldlen=0) Line 1937 + 0x12 bytes C++
EQ2World__Debug.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Grow(unsigned int _Newsize=34, bool _Trim=false) Line 1963 + 0x13 bytes C++
EQ2World__Debug.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign(const char * _Ptr=0x0018dc58, unsigned int _Count=34) Line 920 + 0xe bytes C++
EQ2World__Debug.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign(const char * _Ptr=0x0018dc58) Line 932 C++
EQ2World__Debug.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >(const char * _Ptr=0x0018dc58) Line 595 C++
EQ2World__Debug.exe!LogWrite(LogType type=WORLD__ERROR, const char * cat_text=0x0089c6bc, const char * format=0x0089c698, ...) Line 145 + 0x41 bytes C++
EQ2World__Debug.exe!main(int argc=1, char * * argv=0x010e1ff8) Line 336 + 0x11 bytes C++
EQ2World__Debug.exe!__tmainCRTStartup() Line 278 + 0x19 bytes C
EQ2World__Debug.exe!mainCRTStartup() Line 189 C
kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes
ntdll.dll!___RtlUserThreadStart@8() + 0x27 bytes
ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes