Implementing Freeblood?

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Gilraak
Posts: 107
Joined: Thu Sep 09, 2010 9:33 pm

Implementing Freeblood?

Post by Gilraak » Fri Sep 21, 2012 11:58 am

Any plans for this? If so, in theory if I wanted couldn't I copy another class over and change the stats and such? Or would that be way to easy?
Gilraak - Level 28 / Amari - Level 10

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Implementing Freeblood?

Post by Jabantiz » Fri Sep 21, 2012 2:25 pm

To be able to make a freeblood a packet needs to be change at the login server, however there is somthing else going on that we haven't figured out as all of our tries have failed. We can lock any other race and class but for some reason freeblood is diffrent.

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