EQ2WorldVC10 Error dev SVN

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alfa
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EQ2WorldVC10 Error dev SVN

Post by alfa » Wed Oct 10, 2012 2:47 pm

Clean checkout, when I try to build, error pop up

'..\..\source\WorldServer\Items.cpp'
'..\..\source\WorldServer\Loot\Loot.cpp' : No such file or directory
'..\..\source\WorldServer\Loot\LootDB.cpp' : No such file or directory

All this files are in

'..\..\source\WorldServer\Items\'

and

'..\..\source\WorldServer\Loot\' doesn't exist

If I create a dir called Loot, copy paste Loot.cpp, Loot.h, LootDB.cpp files
Copy paste Items.cpp, Items.h

Try to compile, error pop up

'../../common/types.h' : No such file or directory

I edit Items.h and Items.cpp (the file I have copy paste) for fix includes path but a ton of errors pop, so what I do wrong ??
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Re: EQ2WorldVC10 Error dev SVN

Post by Jabantiz » Wed Oct 10, 2012 3:17 pm

I can confirm this happens on the public SVN, gonna try a clean Dev SVN and see what happens.

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Re: EQ2WorldVC10 Error dev SVN

Post by John Adams » Wed Oct 10, 2012 3:18 pm

I moved Loot to Items, and did not copy over the vcproj files to "win".

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Re: EQ2WorldVC10 Error dev SVN

Post by John Adams » Wed Oct 10, 2012 3:20 pm

PS: Please stop hiding all topics in Private forums, unless they are emu secrets. We need a lively community, not dead silent ones.

Moving to Windows support.

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Re: EQ2WorldVC10 Error dev SVN

Post by Jabantiz » Wed Oct 10, 2012 3:34 pm

Didn't happen on a Dev Svn compile, but looks like John found the problem already.

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Re: EQ2WorldVC10 Error dev SVN

Post by John Adams » Wed Oct 10, 2012 3:39 pm

Jabantiz wrote:Didn't happen on a Dev Svn compile, but looks like John found the problem already.
I only knew because I made that change :oops: I can't even blame Zcoretri, like I normally would do.


Edit: hang on here... something is not right. The VCProj files in Win are updated, but something else is wrong. There's no way it can build for dev and not win, because they are the same project files. Investigating.

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Re: EQ2WorldVC10 Error dev SVN

Post by Jabantiz » Wed Oct 10, 2012 3:46 pm

John Adams wrote: Edit: hang on here... something is not right. The VCProj files in Win are updated, but something else is wrong. There's no way it can build for dev and not win, because they are the same project files. Investigating.
That was probably crappy testing on my part now that I think about it, did public svn (wich doesn't have the dev folder just win) but on the dev svn test I used the dev folder not win. Will check again using the right folder.

EDIT: Win folder on dev svn didn't work, my QA testing sucks.

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Re: EQ2WorldVC10 Error dev SVN

Post by John Adams » Wed Oct 10, 2012 3:52 pm

Something is screwy with SVN here. The files are identical, but the SLN in the 'win' folder clearly shows Items.cpp and Items.h in the root, not under Items. But, the files show them here:

Code: Select all

    <ClCompile Include="..\..\source\WorldServer\Items\Items.cpp" />
    <ClCompile Include="..\..\source\WorldServer\Items\ItemsDB.cpp" />
    <ClCompile Include="..\..\source\WorldServer\Items\Loot.cpp" />
    <ClCompile Include="..\..\source\WorldServer\Items\LootDB.cpp" />

    <ClInclude Include="..\..\source\WorldServer\Items\Items.h" />
    <ClInclude Include="..\..\source\WorldServer\Items\Loot.h" />
Is this another PoS VS2010 issue?

Edit: oh, nm. I think SVN is the one freaking out. Now, suddenly, the files are "modified". wtf.

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Re: EQ2WorldVC10 Error dev SVN

Post by John Adams » Wed Oct 10, 2012 3:55 pm

Try public SVN now. (both eq2server an googlecode should have fix)

Thanks, alfa!

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Re: EQ2WorldVC10 Error dev SVN

Post by Jabantiz » Wed Oct 10, 2012 4:08 pm

Public svn compiles now.

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Re: EQ2WorldVC10 Error dev SVN

Post by Zcoretri » Wed Oct 10, 2012 4:30 pm

So what can I expect when I get back from Chicago?

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Re: EQ2WorldVC10 Error dev SVN

Post by alfa » Wed Oct 10, 2012 4:34 pm

John Adams wrote:Try public SVN now. (both eq2server an googlecode should have fix)

Thanks, alfa!
It's nothing, but this mean I still checkout the public svn, right ? (Thinking this was Dev so thats why I don't post in public section)
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Re: EQ2WorldVC10 Error dev SVN

Post by John Adams » Wed Oct 10, 2012 4:55 pm

Zcoretri wrote:So what can I expect when I get back from Chicago?
You can expect the world to be in perfect balance with the universe around it.

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Re: EQ2WorldVC10 Error dev SVN

Post by Zcoretri » Fri Oct 12, 2012 8:58 am

John Adams wrote:
Zcoretri wrote:So what can I expect when I get back from Chicago?
You can expect the world to be in perfect balance with the universe around it.
Good, that should mean I will arrive home safely :mrgreen:

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