EQ2Emu Project - 2013 Planning
Posted: Thu Oct 18, 2012 5:27 pm
*Based on 2012 Plan*
About this time every year, we start considering what we want to accomplish in the following year. As an extremely small team, I feel we got an impressive amount of things done in 2012, much in part to Jabantiz stepping up and becoming a principle developer on the team. We're all still learning, but the more we do, the faster this will go. That is exciting!
First, let's look at our friend; the Systems Matrix!
Let's update this first, then I can start laying out a timeline in the Project Status module. This is not a priority list! Just a global "To Do".
X = completed, or as far as we're taking it for Alpha
C = Almost complete
S = Started, needs work
I think this post is still the wish list heading into 0.7.2 cycle. Don't faint. It doesn't all have to be done, just picking some things and doing them. Remember: For "BETA 0.8", we'll need *all* major systems implemented, which at our current rate will be sometime in late 2016
I think you can see by this post, most of our 0.7 goals have been reached. Yay! Slow, but we did it.
Current BUGS can be found HERE, and many still need to be addressed. Content bugs can probably be ignored, but remember them while developing content in this next DB/Content Milestone phase.
Full listing of archived Priority posts:
Anything from here down is either completed or obsolete/redesigned
The next post will be about changes to the project direction in general.
About this time every year, we start considering what we want to accomplish in the following year. As an extremely small team, I feel we got an impressive amount of things done in 2012, much in part to Jabantiz stepping up and becoming a principle developer on the team. We're all still learning, but the more we do, the faster this will go. That is exciting!
First, let's look at our friend; the Systems Matrix!
X = completed, or as far as we're taking it for Alpha
C = Almost complete
S = Started, needs work
- Major systems
- Alternate Advancement
[ ] Collision Detection (Zone Geometry)
Implied Targets
[C] Instancing
[ ] Map (fog)
Pets
[ ] PvP
Tradeskills
Minor systems- /Claim
Achievement system
[ ] Arena
[ ] Battlegrounds
[X] Collection Quests
[ ] Deity Blessings/Miracles
Knowledge Book (Research, sorting)
[X] Macros
[ ] Marketplace
[ ] Mentoring/Chronomancy
[C] Persona (DoV+ options)
[ ] Player housing (Instancing)
[C] Racial Traits/Training/Traditions (just needs data)
[ ] Research Assistants
[X] Scribing
[ ] Slayer Tracking (Leaderboards/Achievements)
[ ] Player/Guild Status
[ ] Storyteller System
[X] Teleport Portals(see Revamps)
[X] Titles
[X] Weather
[ ] Zone Reuse timers
Add-on functionality- [ ] LFG/LFM/LFW
[ ] Additional LUA functionalities (catch all)
[ ] Appearance Slots
[ ] Conditional Events
[ ] Cross-server chat
[ ] Discovery XP (Achievements)
[ ] Flying/Transportation Mounts
[ ] Group combat perks/functionality
[ ] Guild Banks
[X] Guild Recruiting
[X] Languages
[C] Mail (Items/Coin functionality)
[X] Merchants (status and token functionality)
[X] Private Chat Channels
Quest Functionality (Group, shared, etc)
[ ] Raid groups
Spell Functionality
[ ] Waypoints
[ ] Zone Access Flags
Revamps- [C] Groundspawn/Harvesting
[ ] Items (Sentinel's Fate functionality)
[ ] Loot (Smart loot, chest drops, shinies!)
[C] Spawn Movement
Teleport Portals (replace Bell system)
[ ] XP
Database Changes- [ ] Spliting Dynamic and Static Databases
Program Changes- [ ] Reconfiguring .ini files
[ ] Splitting of Login/Zone/World exes
- Alternate Advancement
I think this post is still the wish list heading into 0.7.2 cycle. Don't faint. It doesn't all have to be done, just picking some things and doing them. Remember: For "BETA 0.8", we'll need *all* major systems implemented, which at our current rate will be sometime in late 2016
I think you can see by this post, most of our 0.7 goals have been reached. Yay! Slow, but we did it.
Current BUGS can be found HERE, and many still need to be addressed. Content bugs can probably be ignored, but remember them while developing content in this next DB/Content Milestone phase.
Full listing of archived Priority posts:
- 0.7.1 Planning
Push to version 0.7.0
"Priorities" threads
Master Systems List- What We Have Left
Preliminary 0.8.0 Wish List
0.7.0 and DB Milestone 1
0.7 Priorities / Wish Lists
Anything from here down is either completed or obsolete/redesigned
The next post will be about changes to the project direction in general.