A few updates
Posted: Sat Dec 08, 2012 9:08 pm
While the holidays are generally slow, we're managing to get a few tweaks in here and there in our spare time. Xinux is working tirelessly on matching up the DoV item stats display, so you can start seeing more accurate stats in your DoV clients. Zcoretri almost has our newest (CoE) Item Collections parsed, which are scheduled to begin testing early 2013. I have just added dynamic weather to our world, so you should start seeing the clouds rolling in and out on our test server.
Warning:
I am experimenting with what I feel is a major change to our ZoneServer and it's many timers (the things that trigger events to happen as needed, like respawns and zone cleanup). It is imperative that anyone testing on EQ2Emulator Test Center report ANY sudden disconnects, client crashes, spells or spawns acting erratically (or not respawning, dying, disappearing, etc). I am watching these changes very closely, but you players are the best chance I have to catch a bug with this change.
Please report issues in the Server Bugs forum should you find yourself having more issues than last week. Thanks in advance.
Warning:
I am experimenting with what I feel is a major change to our ZoneServer and it's many timers (the things that trigger events to happen as needed, like respawns and zone cleanup). It is imperative that anyone testing on EQ2Emulator Test Center report ANY sudden disconnects, client crashes, spells or spawns acting erratically (or not respawning, dying, disappearing, etc). I am watching these changes very closely, but you players are the best chance I have to catch a bug with this change.
Please report issues in the Server Bugs forum should you find yourself having more issues than last week. Thanks in advance.