Login Veteran Bonus
Posted: Tue Dec 18, 2012 11:52 pm
Located the Veteran Bonus spot currently have it set to a hard set value till someone can code it in.
http://oldforums.eq2classic.com/
Code: Select all
EQ2Packet* LS_CharSelectList::serialize(int16 version){
Clear();
AddData(num_characters);
AddData(char_data);
if(version <= 1096){
LS_CharListAccountInfo account_info;
account_info.account_id = account_id;
account_info.unknown1 = 0xFFFFFFFF;
account_info.unknown2 = 0;
account_info.unknown3 = 10;
account_info.unknown4 = 0;
account_info.vet_adv_bonus = 1;
account_info.vet_trade_bonus = 2;
for(int i=0;i<3;i++)
account_info.unknown5[i] = 0xFFFFFFFF;
account_info.unknown5[3] = 0;
AddData(account_info);
}
else{
LS_CharListAccountInfo1096Plus account_info;
account_info.account_id = account_id;
account_info.unknown1 = 0xFFFFFFFF;
account_info.unknown2 = 0;
account_info.unknown3 = 10;
account_info.unknown4 = 0;
account_info.vet_adv_bonus = 1;
account_info.vet_trade_bonus = 2;
for(int i=0;i<3;i++)
account_info.unknown5[i] = 0xFFFFFFFF;
account_info.unknown5[3] = 0;
AddData(account_info);
}
return new EQ2Packet(OP_AllCharactersDescReplyMsg, getData(), getDataSize());
}
Code: Select all
struct LS_CharListAccountInfo{
int32 account_id;
int32 unknown1;
int16 unknown2;
int32 unknown3;
int8 unknown4;
int32 unknown5[4];
int8 vet_adv_bonus;
int8 vet_trade_bonus;
};
struct LS_CharListAccountInfo1096Plus{
int32 account_id;
int32 unknown1;
int16 unknown2;
int32 unknown3;
int8 unknown4;
int32 unknown5[4];
int8 vet_adv_bonus;
int8 vet_trade_bonus;
};
You said you already had something worked out for that?Hope you figure out Freeblood appearances too
John Adams wrote: There's something else in that login screen, the button to alter appearances. I tried tracing it down one day, when you click the button something is sent to Login but I got lost and then forgot about it.
Code: Select all
-- OP_ReskinCharacterRequestMsg --
12/19/2012 10:27:46
10.15.155.168 -> 69.174.200.30
0000: 0F 00 00 00 00 65 00 00 00 07 BE 22 00 01 01 65 .....e....."...e
0010: 00 00 00 19 00 3A 67 63 37 34 39 30 64 37 39 62 .....:gc7490d79b
0020: 39 62 35 63 30 35 30 65 3A 48 75 6D 61 6E 09 01 9b5c050e:Human..
0030: 01 17 01 00 06 1B 00 65 63 2F 70 63 2F 68 75 6D .......ec/pc/hum
0040: 61 6E 2F 73 6F 67 61 5F 68 75 6D 61 6E 5F 6D 61 an/soga_human_ma
0050: 6C 65 83 82 82 3E BD BC 3C 3E F2 F0 F0 3D DA D8 le...>..<>...=..
0060: D8 3E 99 98 98 3E 89 88 08 3E CE CC 4C 3F CE CC .>...>...>..L?..
0070: 4C 3F CE CC 4C 3F 99 98 18 3E B1 B0 B0 3D A9 A8 L?..L?...>...=..
0080: A8 3D F2 F0 F0 3E CA C8 48 3E 00 00 00 00 DC DA .=...>..H>......
0090: DA 3E E2 E0 60 3D C6 C4 44 3E 00 00 00 00 00 00 .>..`=..D>......
00A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
00B0: 00 00 00 00 18 00 61 63 63 65 73 73 6F 72 69 65 ......accessorie
00C0: 73 2F 68 61 69 72 2F 68 61 69 72 30 30 32 00 00 s/hair/hair002..
00D0: 00 00 00 00 00 00 00 00 00 00 B7 B6 B6 3E E2 E0 .............>..
00E0: E0 3C C2 C0 C0 3C 1D 00 61 63 63 65 73 73 6F 72 .<...<..accessor
00F0: 69 65 73 2F 68 61 69 72 2F 66 61 63 65 2F 66 61 ies/hair/face/fa
0100: 63 65 30 30 34 00 00 00 00 00 00 00 00 00 00 00 ce004...........
0110: 00 B7 B6 B6 3E E2 E0 E0 3C C2 C0 C0 3C 00 00 00 ....>...<...<...
0120: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0130: 00 00 00 00 00 00 00 3B 00 61 63 63 65 73 73 6F .......;.accesso
0140: 72 69 65 73 2F 77 65 61 72 61 62 6C 65 5F 69 74 ries/wearable_it
0150: 65 6D 73 2F 73 74 61 72 74 65 72 5F 63 6C 6F 74 ems/starter_clot
0160: 68 65 73 2F 68 75 6D 61 6E 5F 6D 61 6C 65 2F 63 hes/human_male/c
0170: 68 65 73 74 00 00 80 3F 00 00 80 3F 00 00 80 3F hest...?...?...?
0180: 00 00 80 3F 00 00 80 3F 00 00 80 3F 3A 00 61 63 ...?...?...?:.ac
0190: 63 65 73 73 6F 72 69 65 73 2F 77 65 61 72 61 62 cessories/wearab
01A0: 6C 65 5F 69 74 65 6D 73 2F 73 74 61 72 74 65 72 le_items/starter
01B0: 5F 63 6C 6F 74 68 65 73 2F 68 75 6D 61 6E 5F 6D _clothes/human_m
01C0: 61 6C 65 2F 6C 65 67 73 00 00 80 3F 00 00 80 3F ale/legs...?...?
01D0: 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F ...?...?...?...?
01E0: 00 00 00 00 00 00 00 00 00 00 00 00 8F C2 75 3E ..............u>
01F0: 00 00 00 00 00 00 00 00 52 B8 5E 3F F5 28 DC BE ........R.^?.(..
0200: 00 00 00 00 CD CC 0C 3F 99 99 99 3E AE 47 E1 BE .......?...>.G..
0210: C2 F5 28 BF 33 33 B3 BE 00 00 00 00 B8 1E 05 BE ..(.33..........
0220: 7B 14 6E 3F 33 33 73 3F 70 3D 8A BE E1 7A 54 BF {.n?33s?p=...zT.
0230: 00 00 80 3E 99 99 99 3E 1E 85 2B BF 52 B8 9E 3E ...>...>..+.R..>
0240: 66 66 E6 BE 00 00 80 BE 01 00 ff........
Code: Select all
-- OP_CreateCharacterReplyMsg --
12/19/2012 10:27:46
69.174.200.30 -> 10.15.155.168
0000: 00 09 00 4A 00 0C 47 85 67 2A 07 BE 22 00 01 06 ...J..G.g*.."...
0010: 00 48 61 63 61 63 69 .Hacaci
-- OP_CreateCharacterReplyMsg --
12/19/2012 10:27:46
69.174.200.30 -> 10.15.155.168
0000: 00 09 00 4B 00 0C 47 85 67 2A 07 BE 22 00 01 06 ...K..G.g*.."...
0010: 00 48 61 63 61 63 69 .Hacaci