Was looking into the character create error we are getting and i think the issue is the packets are out of order or being sent to quick.
Live Character create
OP_CreateCharacterRequestMsg
OP_CreateCharacterReplyMsg
OP_AllCharactersDescRequestMsg
OP_AllCharactersDescReplyMsg
OP_PlayCharacterRequestMsg
OP_PlayCharacterReplyMsg
EMU Character create
OP_CreateCharacterRequestMsg
OP_AllCharactersDescReplyMsg
OP_CreateCharacterReplyMsg
And that is as far as it gets before erroring out.
Character Create Error
- xinux
- Team Member
- Posts: 680
- Joined: Wed Mar 10, 2010 11:10 am
- Location: Destroyer of Servers
Character Create Error
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)
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Jabantiz
- Lead Developer
- Posts: 2912
- Joined: Wed Jul 25, 2007 2:52 pm
- Location: California
Re: Character Create Error
The crash you told me about on irc might have been related to the LS_CreateCharacterReply struct being outdated, not sure why earlier versions of CoE weren't crashing. Also no clue when the struct changed (could have been before DoV) only found a char create log from CoE beta.
Based off your research though I changed the way these packets are handled (more details in the private dev board) and it seemed to have fixed the char creation issues where after you create a char it would bump you to char select or stay at the server select screen, it now sends you straight into the game like it should.
Based off your research though I changed the way these packets are handled (more details in the private dev board) and it seemed to have fixed the char creation issues where after you create a char it would bump you to char select or stay at the server select screen, it now sends you straight into the game like it should.
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