Character Create Error

Old bugs stored here for reference.
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xinux
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Posts: 680
Joined: Wed Mar 10, 2010 11:10 am
Location: Destroyer of Servers

Character Create Error

Post by xinux » Fri Feb 01, 2013 10:31 pm

Was looking into the character create error we are getting and i think the issue is the packets are out of order or being sent to quick.

Live Character create
OP_CreateCharacterRequestMsg
OP_CreateCharacterReplyMsg
OP_AllCharactersDescRequestMsg
OP_AllCharactersDescReplyMsg
OP_PlayCharacterRequestMsg
OP_PlayCharacterReplyMsg


EMU Character create
OP_CreateCharacterRequestMsg
OP_AllCharactersDescReplyMsg
OP_CreateCharacterReplyMsg

And that is as far as it gets before erroring out.
EQ II - Build=1360 (Orig) - Build=1360 (DoF) - Build=2654 (KoS) - Build=3375 (Classic) - Build=3554 (EoF)
EQ II - Build=4412 (RoK) - Build=5122 (TSO) - Build=6118 (SF) - Build=7628 (DoV) - Build=8295 (Aod)

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Character Create Error

Post by Jabantiz » Fri Feb 08, 2013 1:27 am

The crash you told me about on irc might have been related to the LS_CreateCharacterReply struct being outdated, not sure why earlier versions of CoE weren't crashing. Also no clue when the struct changed (could have been before DoV) only found a char create log from CoE beta.

Based off your research though I changed the way these packets are handled (more details in the private dev board) and it seemed to have fixed the char creation issues where after you create a char it would bump you to char select or stay at the server select screen, it now sends you straight into the game like it should.

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