[FIXED?]World Crash - Face Target
Posted: Mon Aug 05, 2013 1:13 pm
Yet another fatal crash. Get this...
Server had no one online. I enabled "always_loaded" for Frostfang (to speed up load times) and this crash occurred all on it's own after 90 minutes online.
Stack:
Code:
Console:
Server had no one online. I enabled "always_loaded" for Frostfang (to speed up load times) and this crash occurred all on it's own after 90 minutes online.
Stack:
0973d8a8()
> EQ2World.exe!Spawn::FaceTarget(Spawn * target) Line 1882 + 0x12 bytes C++
EQ2World.exe!Spawn::MoveToLocation(Spawn * spawn, float distance, bool immediate) Line 1504 C++
EQ2World.exe!Spawn::ProcessMovement() Line 1534 C++
EQ2World.exe!ZoneServer::SpawnProcess() Line 998 C++
EQ2World.exe!SpawnLoop(void * tmp) Line 5074 + 0xa bytes C++
EQ2World.exe!_callthreadstart() Line 259 + 0x6 bytes C
EQ2World.exe!_threadstart(void * ptd) Line 241 + 0x5 bytes C
kernel32.dll!77e6481f()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
Code:
Code: Select all
void Spawn::FaceTarget(Spawn* target){
if(!target)
return;
FaceTarget(target->GetX(), target->GetZ());
>> if(GetHP() > 0 && target->IsPlayer() && !EngagedInCombat()){
GetZone()->AddHeadingTimer(this);
Console:
This is getting bad guys. What is going on?08:51:19 D World : Starting factory Reader
08:51:19 D World : Starting factory Writer
08:51:19 I Net : World server listening on: eq2emulator.net:9200
08:51:19 I Net : World server listening on: 192.168.1.35:9200
08:51:19 I Zone : Starting static zones...
08:51:19 I Zone : Loading new Zone 'FrostfangSea'
08:51:19 D Zone : FrostfangSea: Setting up 'Normal' weather
08:51:19 D Thread : Starting console command thread...
08:51:19 I Console : Type 'help' or '?' and press enter for menu options.
08:51:19 D Thread : Starting autoinit loginserver thread...
08:51:19 I World : Connected to LoginServer: eq2emulator.net: 9100
08:51:20 D Login : Looking for Login Appearance Updates...
08:51:20 I Spawn : Loaded for zone 'FrostfangSea' (470):
1838 NPC(s), 1229 Object(s), 59 Widget(s)
81 Sign(s), 1920 Ground Spawn(s), 1828 Spawn Group(s)
1164 Spawn Group Association(s), 0 Spawn Group Chance(s)
09:06:20 D Login : Looking for Login Appearance Updates...
09:21:20 D Login : Looking for Login Appearance Updates...
09:36:20 D Login : Looking for Login Appearance Updates...
09:51:20 D Login : Looking for Login Appearance Updates...
10:06:20 D Login : Looking for Login Appearance Updates...
10:21:20 D Login : Looking for Login Appearance Updates...