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Game Updates: May 2013

Posted: Sat Jun 01, 2013 12:00 am
by John Adams
Hello Community!

For this installment of EQ2TC Updates, here's a list of changes that occurred in April 2013 --
  • Player Housing
    • Initial groundwork done on Player Housing, including gaining access to the housing instances via the proper interface.
      (house contents are not yet implemented, but you can visit :))
  • Character Enhancements
    • Continued work implementing player Alternate Advancement
  • Combat
    • Initial support for Implied Targets
  • LUA System
    • Many new LUA functions for enhanced content design!
      • CombatReset
        RemoveSpawnAccess
        SpawnByLocationID
        CastEntityCommand
        GetFollowTarget
        IsFollowing
        SetBrainTick
        SetFollowTarget
        SetLuaBrain
        ToggleFollow
        SetTempVariable
        GetTempVariable
      Special thanks to Jabantiz and theFoof for busting out some amazing LUA functionality this month!