Game Updates: July 2013
Posted: Thu Aug 01, 2013 12:00 am
Hello Community!
It was another slow month here, but theFoof is rockin the code fixes/enhancements
Here is a recap of July 2013 --
It was another slow month here, but theFoof is rockin the code fixes/enhancements
- Combat/Spells
- theFoof finished off the Implied Target / Combat Spell cast-thru functionality.
Added DPS mod damage calcs
- theFoof finished off the Implied Target / Combat Spell cast-thru functionality.
- Player Stats
- Added support for stats bonuses
- LUA System
- Many new LUA functions for enhanced content design!
- GetArchetypeName
SpellHeal
- GetArchetypeName
- Many new LUA functions for enhanced content design!