New Lua Function: PlayAnimation()
Posted: Fri Aug 23, 2013 3:52 am
This function will make a spawn perform a visual state through the CannedEmote packet. The duration of the animation depends on the visual state. The syntax for this is: PlayAnimation(Spawn* spawn, int32 visual_state) where spawn is the spawn to perform the animation.
Wiki: LUA:PlayAnimation
Wiki: LUA:PlayAnimation