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New Lua Function: PlayAnimation()

Posted: Fri Aug 23, 2013 3:52 am
by thefoof
This function will make a spawn perform a visual state through the CannedEmote packet. The duration of the animation depends on the visual state. The syntax for this is: PlayAnimation(Spawn* spawn, int32 visual_state) where spawn is the spawn to perform the animation.


Wiki: LUA:PlayAnimation