ModifyMaxHP / ModifyMaxPower
Posted: Thu Sep 12, 2013 3:50 pm
While going over and documenting the lua functions I noticed we have these two functions coded out
They are not registered however so a lua script can never use them, also it seems to be the same thing as SetMaxHP and SetMaxPower which both modify the element by the given value, they just accomplish it different ways. Should we just delete these 2 functions or register them and allow them to be used in lua scripts?
Code: Select all
int EQ2Emu_lua_ModifyMaxHP(lua_State* state)
int EQ2Emu_lua_ModifyMaxPower(lua_State* state)