Loading Opcodes

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Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Loading Opcodes

Post by Jabantiz » Wed May 28, 2014 10:25 pm

thefoof pointed out that the way we loaded opcodes was excessive and was 60% of the memory the server used, all 150k items on the other hand only used 6%.

I made some changes to how the server stores opcodes, I have tested this and don't think I made any new issues but keep an eye out.

For reference, before the change a 32 release build was at 667mb after start up, after the changes it is 272mb.

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Zcoretri
Team Member
Posts: 1642
Joined: Fri Jul 27, 2007 12:55 pm
Location: SoCal

Re: Loading Opcodes

Post by Zcoretri » Fri May 30, 2014 4:17 pm

Nice :mrgreen:

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