Hello!
Posted: Mon Jul 07, 2014 11:16 pm
Hello, my name is Dudeius Caesar, Taurus, my likes and dislikes are...lol just kidding
I was wondering if there was an established and active testing team? If so I would like to be a part, if not I would be glad to put together a team immediately. Also, I have been unsuccessful in finding a thread on proper use of the bug tool. Is there a preferred method of reporting bugs using the tool/forum or both? Is there a proper syntax I should follow? Where should I place relative logs? Is there a current "Needs Testing" list? If you do not have a current testing list for the population, you can submit any and all content changes to me and I would be happy to compile and assign all content a test priority in descending order.
I've spent years working on the DAoC Dawn of Light project and was directly involved in developing their Storm servers. However, I am not willing to just hop into assisting in development right away as I simply do not have the time because of other projects... I have experience in C++, C#, and LUA. I served as a "liaison" between the playerbase and dev-teams working on the "DoL : Storm" project during this time. There is always considerable friction between developmental milestones and the perceived broken game-play functions encountered by players(which is enough to cripple your traffic). A few of my responsibilities were dissolving bug lists, assigning bug and testing priorities, debugging new content, organizing events both for fun and stress, and generally polarizing the player population along side the development staff to reduce said friction while striking a balance on which both parties can establish a working dialogue. There was an intense need to stabilize the current population numbers and attract more attention to the project at the time, this job was also delegated to me. Since SOE has developed a deleterious attitude toward EQ2... There exists little to no possibility for a classic/progression server despite the rapidly growing population of players which wish to recapture that style of game-play(forced interactivity, mandatory grouping, less travel options, etc.). Because of this attitude, EQ2Emu project could have utter domination over the current Live servers because of its ability to provide these hopeless nostalgic romantics(Im one of those as well
) with a viable option. The only hindrance currently is the actual lack of manpower available to augment your team. I would like to try to steer some traffic towards this project VIA message boards etc. From what I can tell this project is fairly unknown to most of the MMO population
I have participated in most triple-A MMORPG Alpha and Open/Closed Betas over the past decade. I take bug testing seriously, a bit too seriously sometimes, as it can be expensive to the developers to have to sift through an asinine amount of poor quality reports just to find a needle in a haystack which still may not properly describe the broken function. With all that being said
I would like to assist(for the time being) in anyway I can outside of actual development. Once I can login to the server(hopefully with a list of content to test xD) ill be spending hours replicating and documenting any and all bugs I encounter.
I apologize if this was a bit straight to the point or there are typos... Its 2:00am and I've had to retype this due to my browser crashing...Trying to not pass out in this chair xD
Much obliged!
I was wondering if there was an established and active testing team? If so I would like to be a part, if not I would be glad to put together a team immediately. Also, I have been unsuccessful in finding a thread on proper use of the bug tool. Is there a preferred method of reporting bugs using the tool/forum or both? Is there a proper syntax I should follow? Where should I place relative logs? Is there a current "Needs Testing" list? If you do not have a current testing list for the population, you can submit any and all content changes to me and I would be happy to compile and assign all content a test priority in descending order.
I've spent years working on the DAoC Dawn of Light project and was directly involved in developing their Storm servers. However, I am not willing to just hop into assisting in development right away as I simply do not have the time because of other projects... I have experience in C++, C#, and LUA. I served as a "liaison" between the playerbase and dev-teams working on the "DoL : Storm" project during this time. There is always considerable friction between developmental milestones and the perceived broken game-play functions encountered by players(which is enough to cripple your traffic). A few of my responsibilities were dissolving bug lists, assigning bug and testing priorities, debugging new content, organizing events both for fun and stress, and generally polarizing the player population along side the development staff to reduce said friction while striking a balance on which both parties can establish a working dialogue. There was an intense need to stabilize the current population numbers and attract more attention to the project at the time, this job was also delegated to me. Since SOE has developed a deleterious attitude toward EQ2... There exists little to no possibility for a classic/progression server despite the rapidly growing population of players which wish to recapture that style of game-play(forced interactivity, mandatory grouping, less travel options, etc.). Because of this attitude, EQ2Emu project could have utter domination over the current Live servers because of its ability to provide these hopeless nostalgic romantics(Im one of those as well
I have participated in most triple-A MMORPG Alpha and Open/Closed Betas over the past decade. I take bug testing seriously, a bit too seriously sometimes, as it can be expensive to the developers to have to sift through an asinine amount of poor quality reports just to find a needle in a haystack which still may not properly describe the broken function. With all that being said
I apologize if this was a bit straight to the point or there are typos... Its 2:00am and I've had to retype this due to my browser crashing...Trying to not pass out in this chair xD
Much obliged!