DialogLogParser
Posted: Sat Jul 18, 2015 3:46 pm
This little app will take an in game text log, from /log, and create basic spawn scripts for conversations. The scripts generated will need tweaks. When on live collecting a log you need to hit every choice otherwise it will not show up in the log and therefore can't be parsed. All you do is browse to a log file after you open it the list box will populate with npc's you have hailed, select one and hit generate lua. Some situations aren't handled, like talking to yourself, and will cause a pop up about orphaned replies.
This is meant to speed up the process of creating spawn scripts for those that don't have access to the collector or don't want to deal with hex. A log from the collector will always be the preferred way to create these scripts as you will get voice over info as well, but this is a good quick back up.
PS - UI on this sucks
Source
EXE
This is meant to speed up the process of creating spawn scripts for those that don't have access to the collector or don't want to deal with hex. A log from the collector will always be the preferred way to create these scripts as you will get voice over info as well, but this is a good quick back up.
PS - UI on this sucks
Source
EXE