Looking for some help Creating an EQOA server emulator

Topics NOT related to EQ2 or the emulator project.

Moderator: Team Members

Post Reply
Korrok
Posts: 1
Joined: Tue Oct 13, 2015 1:14 pm

Looking for some help Creating an EQOA server emulator

Post by Korrok » Tue Oct 13, 2015 1:24 pm

we are trying to put together a working Ever Quest Online Adventures (EQOA) server, but we are in need of some help I was wondering if any one over here wouldn't mind taking a look at our Packets and seeing if you could help out with decoding some of the information. http://wiki.eqoarevival.com/index.php/F ... ackets.zip


Any help would be appreciated!

Link to our Wiki page.
http://wiki.eqoarevival.com/index.php/Main_Page

Jabantiz
Lead Developer
Posts: 2912
Joined: Wed Jul 25, 2007 2:52 pm
Location: California

Re: Looking for some help Creating an EQOA server emulator

Post by Jabantiz » Tue Oct 13, 2015 9:20 pm

As I don't have EQOA or even a play station for that matter I doubt I could offer much help as my method for figuring packets out is to send hardcoded packets to the client and see what happens. If you want some one to just look at raw packets Xinux is probably the best and it looks like your team already got ahold of him.

Out of curiosity, are you just trying to figure out what info is in the packets or are you still trying to decrypt them?

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests