add script path to one of the ini's
Posted: Tue Feb 06, 2018 6:51 am
One of the more inconvient aspects of developent either server and or content, is the constant copying of scripts and quests for each server
whenin fact even with 5 builds of my servers for developing, that 5 copies of all the scripts and quests one copy for each server
and when fixing a script remembering to fix in 5 locations can be daunting
since those files are red only when server is running, would it be possible to get an option in one of the ini files to point the server to a different location ie
scriptfiles=c:\content
then when server boots up it could use the new location instead of the root of the server directory
this should only apply to
ItemScripts
Quests
SpawnScripts
Spells
ZoneScripts
everything else should stay as is as the other files are more server independent
of course it should be set so that if scriptfiles= is left blank then the orginal default location should still be used
whenin fact even with 5 builds of my servers for developing, that 5 copies of all the scripts and quests one copy for each server
and when fixing a script remembering to fix in 5 locations can be daunting
since those files are red only when server is running, would it be possible to get an option in one of the ini files to point the server to a different location ie
scriptfiles=c:\content
then when server boots up it could use the new location instead of the root of the server directory
this should only apply to
ItemScripts
Quests
SpawnScripts
Spells
ZoneScripts
everything else should stay as is as the other files are more server independent
of course it should be set so that if scriptfiles= is left blank then the orginal default location should still be used