Entity commands, casted_on
Posted: Fri Feb 23, 2018 4:32 am
when you walk up to a banker and click him he opens the bank windows ( as it should)
on live he will also talk to you (as if you pressed hail)(on live not sure in emu)
what it doesnt do when bank is selected is trigger casted on like other spawn types
am i missing soemthing or would we just have to add something to the client bank code to taht casted_on or something else in the spawn script whould get triggerred
what i envision walk up to a bank and
click bank, bank opens but then also have him talk to us via spawn script "Hello Ememjr, welcome to my bank"
of click Guild Bank, guild bank opens and he says "Hello Ememjr, welcome to the Persevernce Guild Bank"
but we could script what ever we wanted quest updates, etc
i thought i saw a thread about this type of thing before but cannot find it now
on live he will also talk to you (as if you pressed hail)(on live not sure in emu)
what it doesnt do when bank is selected is trigger casted on like other spawn types
am i missing soemthing or would we just have to add something to the client bank code to taht casted_on or something else in the spawn script whould get triggerred
what i envision walk up to a bank and
click bank, bank opens but then also have him talk to us via spawn script "Hello Ememjr, welcome to my bank"
of click Guild Bank, guild bank opens and he says "Hello Ememjr, welcome to the Persevernce Guild Bank"
but we could script what ever we wanted quest updates, etc
i thought i saw a thread about this type of thing before but cannot find it now