Alternate Advancement project
Posted: Wed Dec 26, 2018 10:35 pm
Hail.
I was wondering if [mention]Jabantiz[/mention] (or anyone else experienced with C++ really) would like to start making Alternate Advancement window a reality? By reality, I mean all the buttons should be functional and working (as in they are not greyed out). I believe the buttons inside the AA window can be somehow enabled by setting a value for all expansions in the server code. However, it's probably more than just that, which I'm not aware of.
Months ago, I learned how to make racial spells appear inside the AA window in Stitch PVP server. The spells are visible in the Character Development window -- but they do not show any tooltip when hovered, cannot be examined or clicked at all.

And when you leave Character Development area, you cannot go back to that same area unless you camp out and back in.
This is what AA tabs look like right now in Stitch PVP, for those who are curious:

AA experience and AA levels would also have to be implemented to go with this, I reckon.
So, yeah, EQ2 server code is out of my league currently. I'm just a mere LUA scripter. I would be very appreciated if someone will take a look into this.
Thanks for reading!
I was wondering if [mention]Jabantiz[/mention] (or anyone else experienced with C++ really) would like to start making Alternate Advancement window a reality? By reality, I mean all the buttons should be functional and working (as in they are not greyed out). I believe the buttons inside the AA window can be somehow enabled by setting a value for all expansions in the server code. However, it's probably more than just that, which I'm not aware of.
Months ago, I learned how to make racial spells appear inside the AA window in Stitch PVP server. The spells are visible in the Character Development window -- but they do not show any tooltip when hovered, cannot be examined or clicked at all.

And when you leave Character Development area, you cannot go back to that same area unless you camp out and back in.
This is what AA tabs look like right now in Stitch PVP, for those who are curious:

AA experience and AA levels would also have to be implemented to go with this, I reckon.
So, yeah, EQ2 server code is out of my league currently. I'm just a mere LUA scripter. I would be very appreciated if someone will take a look into this.
Thanks for reading!