Quests complete command ?

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geordie0511
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Quests complete command ?

Post by geordie0511 » Mon Mar 18, 2019 6:55 am

Is there a way to complete a quest/queststep with a command ?

I have completed some more complicated spawn scripts. This would be extremely helpful for testing.

/modify quest ... somthing like that ?

Jabantiz
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Re: Quests complete command ?

Post by Jabantiz » Mon Mar 18, 2019 4:39 pm

There was a /modify quest command in the works but I don't know if it ever got to a point where it could complete a step. I think [mention]Cynnar[/mention] was working on it so he might know how far that command got.

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Cynnar
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Re: Quests complete command ?

Post by Cynnar » Mon Mar 18, 2019 5:11 pm

It never got that far. If it still works, it would list current quest, completed quest, and remove a quest. At the time I didn't need to advance the quest step because I was deleting the whole quest and going through all the steps again to make sure I didn't break anything. Feel free to add to it though.
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geordie0511
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Re: Quests complete command ?

Post by geordie0511 » Mon Mar 18, 2019 9:46 pm

TBH I have no idea how I had to code this :wink:

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Cynnar
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Re: Quests complete command ?

Post by Cynnar » Tue Mar 19, 2019 10:27 am

geordie0511 wrote: Mon Mar 18, 2019 9:46 pm TBH I have no idea how I had to code this :wink:
Lol, I know that feeling. That is like the first thing I coded, and I still don't understand how to code. Jabantiz did say that working on commands would be easier than the rest of the code.
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Jabantiz
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Re: Quests complete command ?

Post by Jabantiz » Tue Mar 19, 2019 4:21 pm

We have lua commands for SetStepComplete() and AddStepProgress() which could both be used as a reference to see how to modify a quest and adapted to a command.

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