New LUA Functions: IsEntity, GetOrig*

Discussions on development of both the EQ2Emulator LUA Script Engine and Script specifications

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Jabantiz
Lead Developer
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Joined: Wed Jul 25, 2007 2:52 pm
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New LUA Functions: IsEntity, GetOrig*

Post by Jabantiz » Fri Aug 30, 2019 5:20 pm

IsEntity()
GetOrigX()
GetOrigY()
GetOrigZ()

IsEntity checks to see if a spawn is an entity
GetOrig* get the original spawn location of the spawn

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