Buglet in WorldStructs.xml
Posted: Mon Feb 25, 2008 6:54 am
In the WS_SpawnStruct_Header structure, there is an array which contains command_list_error. I believe this is incorrect. I think it is a simple 16-bit field, which is probably some sort of flags field.
I see it containing 0x0100 (bytes 00 01) and immediately followed by the "command_list_command" field.
I see it containing 0x0100 (bytes 00 01) and immediately followed by the "command_list_command" field.