LUA engine...
Posted: Fri Apr 25, 2008 11:07 pm
Is there a place where the current LUA commands you have created are located? I ran across this project when doing some research on one of the emu communities.
At any rate, I saw in the clan crushbone thread where you talked about using LUA in some of their work which got me looking through the forum and wiki for more information on the available LUA commands. I'm not sure if you have looked at it or not, but the LUA++ team has created some cool stuff for the WoW Ascent emu community with their LUA engine that replaces the one in the Ascent source. While I know WoW and EQ2 are two different puppies, I thought it might give you some ideas of commands to script into the engine here.
The branch of their SVN that contains the engine is http://mmoforge.org/svn/luaplusplus/LUAScripting/ with anonymous as username. In the wow emu folks are using LUA to script raid encounters, quest AI, events, and even general object/npc interaction.
At any rate, not sure if you had seen this before. If not, I figured it might seed some ideas to help with the project.
At any rate, I saw in the clan crushbone thread where you talked about using LUA in some of their work which got me looking through the forum and wiki for more information on the available LUA commands. I'm not sure if you have looked at it or not, but the LUA++ team has created some cool stuff for the WoW Ascent emu community with their LUA engine that replaces the one in the Ascent source. While I know WoW and EQ2 are two different puppies, I thought it might give you some ideas of commands to script into the engine here.
The branch of their SVN that contains the engine is http://mmoforge.org/svn/luaplusplus/LUAScripting/ with anonymous as username. In the wow emu folks are using LUA to script raid encounters, quest AI, events, and even general object/npc interaction.
At any rate, not sure if you had seen this before. If not, I figured it might seed some ideas to help with the project.