World.vcproj - needs LUA include dir
Posted: Sat May 31, 2008 11:30 am
I had to add an additional linker include dir to the VS2005 project to get passed the linker error. Can you get that in the SVN on the next pass?
Here's a diff:
This is for debug and release.
Here's a diff:
Code: Select all
Index: World.vcproj
===================================================================
--- World.vcproj (revision 99)
+++ World.vcproj (working copy)
@@ -77,6 +77,7 @@
OutputFile="../build/EQ2WorldDebug.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="..\LUA"
IgnoreDefaultLibraryNames="LIBCMT,LIBC"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\../build/WorldDebug.pdb"
@@ -136,6 +137,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="0"
+ AdditionalIncludeDirectories=""
PreprocessorDefinitions="_WIN32_WINNT=0x0400,WIN32,NDEBUG,_CONSOLE,WORLD, EQ2"
StringPooling="true"
RuntimeLibrary="0"
@@ -168,6 +170,7 @@
OutputFile="..\..\Compiled Win32\EQ2World.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="..\LUA"
IgnoreDefaultLibraryNames="libc,msvcrt,libcmtd"
GenerateDebugInformation="false"
ProgramDatabaseFile=".\../build/World.pdb"