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World.vcproj - needs LUA include dir

Posted: Sat May 31, 2008 11:30 am
by John Adams
I had to add an additional linker include dir to the VS2005 project to get passed the linker error. Can you get that in the SVN on the next pass?
Here's a diff:

Code: Select all

Index: World.vcproj
===================================================================
--- World.vcproj	(revision 99)
+++ World.vcproj	(working copy)
@@ -77,6 +77,7 @@
 				OutputFile="../build/EQ2WorldDebug.exe"
 				LinkIncremental="2"
 				SuppressStartupBanner="true"
+				AdditionalLibraryDirectories="..\LUA"
 				IgnoreDefaultLibraryNames="LIBCMT,LIBC"
 				GenerateDebugInformation="true"
 				ProgramDatabaseFile=".\../build/WorldDebug.pdb"
@@ -136,6 +137,7 @@
 			<Tool
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="0"
+				AdditionalIncludeDirectories=""
 				PreprocessorDefinitions="_WIN32_WINNT=0x0400,WIN32,NDEBUG,_CONSOLE,WORLD, EQ2"
 				StringPooling="true"
 				RuntimeLibrary="0"
@@ -168,6 +170,7 @@
 				OutputFile="..\..\Compiled Win32\EQ2World.exe"
 				LinkIncremental="1"
 				SuppressStartupBanner="true"
+				AdditionalLibraryDirectories="..\LUA"
 				IgnoreDefaultLibraryNames="libc,msvcrt,libcmtd"
 				GenerateDebugInformation="false"
 				ProgramDatabaseFile=".\../build/World.pdb"
This is for debug and release.

Posted: Sat May 31, 2008 5:00 pm
by link2009
Yes John, you need to include the LUA dir for include files and the libraries. I guess Lethla was going to add it to VCProj soon.

Posted: Sun Jun 01, 2008 8:23 am
by LethalEncounter
Added.