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Item Stats
Posted: Sat Sep 08, 2007 11:40 am
by LethalEncounter
I have been making some good progress with items. These are custom items pulled from my db. In the attached screenshot I believe I have captured all 102 of the possible item stats that you will be able to put on an item. In addition items will be able to have custom text modifiers (appear in light blue) as well as effects. Anyways here is the screenshot:
http://eq2emulator.net/ScreenShots/ItemStats.jpg

Posted: Sat Sep 08, 2007 12:36 pm
by Diamente
Awesome! Thanks for the update!
Posted: Sat Sep 08, 2007 2:26 pm
by alfa
Great LE, and another quesion on some screen you take in Antonica you have some different weather so you have implented weather gestion or it is a client effect ?
Posted: Mon Sep 10, 2007 5:32 am
by LethalEncounter
Right now, it is a client effect. Eventually I will implement weather if I can ever get a good packet for it. Weather on live doesnt seem to occur very often when I am online.
Posted: Mon Sep 10, 2007 9:07 am
by alfa
thx
Posted: Sun Sep 16, 2007 1:59 pm
by Bion
I made a list of stats and numbered them from your ss
there is 102. Max health and Max power is listed twice is that like current max and static max?
being one makes it where you cant go below that amount in health cept by a one shot? here is the list
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1) str
2) sta
3) agi
4) wis
5) int
6) vs slashing
7) vs crushing
8) vs piercing
9) vs heat
10) vs cold
11) vs magic
12) vs mental
13) vs divine
14) vs disease
15) vs poison
16) vs drowning
17) vs falling
18) vs pain and suffering
19) vs melee
20) slashing damage
21) health
22) power
23) concentration
24) piercing damage
25) heat damage
26) cold damage
27) magic damage
28) mental damage
29) divine damage
30) disease damage
31) poison damage
32) drowning damage
33) falling damage
34) pain and suffering damage
35) melee damage
36) Health Regeneration
37) Power Regeneration
38) Out-of-Combat Health Regeneration Per Tick
39) Out-of-Combat Power Regeneration Per Tick
40) In-Combat Health Regeneration Per Tick
41) In-Combat Power Regeneration Per Tick
42) Max Health
43) Max Health
44) Speed when not in combat
45) Slow
46) Mount Speed
47) Speed at all times
48) Attack Speed
49) Max Power
50) Max Power
51) All Attributes
52) Inhibit Healing
53) Max Concentration
54) Blurs Vision
55) Red Light
56) Green Light
57) Blue Light
58) Momentum Bonus
59) Damage Momentum Bonus
60) Heal Momentum Bonus
61) Magic Level Immunity
62) Hate Gain
63) Combat XP Gain
64) Tradeskill XP Gain
65) Achievement XPGain
66) Size
67) Damage Per Second
68) Stealth
69) Invisibility
70) See Stealth
71) See Invisible
72) Effective Level
73) Extra Riposte Chance
74) Extra Parry Chance
75) Extra Dodge Chance
76) AE Autoattack Chance
77) Double Attack Chance
78) Ranged Double Attack Chance
79) Extra Shield Block Chance
80) In-Combat Health Regeneration Per Tick
81) In-Combat Power Regeneration Per Tick
82) Melee Crit Chance
83) Ranged Crit Chance
84) Damage Spell Crit Chance
85) Heal Crit Chance
86) Unconscious Health
87) Ability Reuse Time
88) Ability Recovery Time
89) Ability Casting Time
90) Melee Weapon Range Increase
91) Ranged Weapon Range Increase
92) Falling Damage Reduction
93) Shield Effectiveness
94) Riposte Damage
95) Minimum Deflection Chance
96) Movement Weave
97) Combat HP Regen
98) Combat Mana Regen
99) Contest Only Speed
100) spell damage
101) heal amount
102) spell and heal amount
Posted: Sun Sep 16, 2007 2:08 pm
by link2009
Nice list, keep it up.
Posted: Sun Sep 16, 2007 3:30 pm
by Zex
Only 102? I could easily think of 200 random things off the top of my head.
Posted: Sun Sep 16, 2007 3:31 pm
by LethalEncounter
thanks for the list, but I already had one

As far as a few of them listed twice, your guess is as good as mine.
Posted: Sun Sep 16, 2007 3:32 pm
by Zex
LethalEncounter wrote:thanks for the list, but I already had one

As far as a few of them listed twice, your guess is as good as mine.
Oh BTW LE: i love the post count now
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LethalEncounter
EQ2Emu Lead Dev/Project Admin
Joined: 26 Jul 2007
Posts: 69
Posted: Sun Sep 16, 2007 4:08 pm
by link2009
Zex wrote:LethalEncounter wrote:thanks for the list, but I already had one

As far as a few of them listed twice, your guess is as good as mine.
Oh BTW LE: i love the post count now
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LethalEncounter
EQ2Emu Lead Dev/Project Admin
Joined: 26 Jul 2007
Posts: 69
Ahahahahaha, I just got that, good one Zex.
Posted: Mon Nov 03, 2008 9:24 am
by JCL
Made this txt list a while back. Just created this excel spreadsheet from it. You can use either one, and feel free to update them. The lists are missing some stats.
http://www.mediafire.com/file/mgfcd530d ... _Stats.txt
http://www.mediafire.com/file/ygmndm0lz ... _Stats.xls
Posted: Mon Nov 03, 2008 9:49 am
by ZexisStryfe
With the release of The Shadow Odyssey there is going to be at least 1 addition to this list-Critical mitigation. In tSO, named monsters can now crit hit, so the added critical mitigation as a stat.