Visual States (part deux)
Posted: Tue Jul 29, 2008 7:52 pm
LE, can you explain again for the idiots (namely, me...) who simply cannot wrap my mind around visual states? Here's my problem. I see a spawn on my island for Trainer Gurga Trueheart. His "visual state" is 9 (nine), yet in the visual_states table, there is no value for 9 that I can see.
Same with Trainer Charlene Stoutmuffin - visual state of 519, but there is no state for that.
If I change her state to say 125, she cackles. That's cool. Also, 126, she casts. Also cool. But combining them to make 251, she does not cackle AND cast... so maybe I am wrong on the whole bitwise thingy.
More importantly, what about these visual states that are on NPCs but do not seem to have a correlating "state" in the DB?
Secondly... Initial State, Action state, Mood state, Activity Status... did we go over this? What does this all mean?
Off to go soak my fingers from all this typing.
Same with Trainer Charlene Stoutmuffin - visual state of 519, but there is no state for that.
If I change her state to say 125, she cackles. That's cool. Also, 126, she casts. Also cool. But combining them to make 251, she does not cackle AND cast... so maybe I am wrong on the whole bitwise thingy.
More importantly, what about these visual states that are on NPCs but do not seem to have a correlating "state" in the DB?
Secondly... Initial State, Action state, Mood state, Activity Status... did we go over this? What does this all mean?
Off to go soak my fingers from all this typing.