1. Title bar of Combat Art - Examine - shows "Spell", not "Combat Art". Note: Tradeskill dialog on Live shows "Spells" so that is ok I believe (haven't tried setting up a tradekill yet).
2. Both spell examine and mouseover need the name of the Tier added right after the spell name (Apprentice I..). Currently only the spell name is displayed.
3. Need spell/ability name to reflect "con" colors - right now, everything is RED.
4. I added detail to "Intervene", and saw there was no SPELL_TARGET for Raid or Group Friend, so I just threw one into my editor as type 8 - and the client seems to be interpretting it as Raid (AE). I will research this to see how many more there might be. I'd like to add the rest of the #define SPELL_TARGET_{stuff} to the code soon.
5. Where do we get the Abilities page stuff, like collecting, foresting, blah? Just make them up in the `spells` table? I wasn't sure if those were considered spells.
6. Same with Tradeskills. Those seem to be spells, but I do not think we've gathered that data yet. We can start inserting those too as Common spells for all.
7. Add (or fix) the ability to drag and drop spell icons in your Knowledge book to a new slot. I can see the console getting the request, just not sure it's wired up yet.
8. Where does Knowledge book "sorting" happen? Locally on the client, or at the server? I do not see anything happen when I try to sort the icons now (of course) so I am assuming some knowledge_slot rewriting must happen at the server, then spits the list back to the client. Allow sorting.
9. Add "Queue" option to already active spells when you right-click them. While queuing itself currently seems to fire off a queued spell, the current active spell does not have a "Queue" option in place of "Activate" when right clicked.
I know this looks like a load of crap, but we are aware this stuff doesn't work yet. Just making lists of the small things so they eventually get taken care of. Some small things are bigger than others, though... so pre-forgive the whining to come.