race_id, class_id question
Posted: Sun Aug 24, 2008 12:39 pm
LE,
While looking at configuring some starting_zones data, I had previously assumed a race_id = 0 and class_id 0 meant it covered all race/class combos, meaning all races and classes would start at this particular zone.
While this works for class_id = 0 (COMMONER), it does not work with race_id 0 (BARBARIAN).
Question: How do I set starting_* `race_id` to be anyone of any race? current examples all show race_id = 0, which would be Barbarians of any class.
Make sense?
While looking at configuring some starting_zones data, I had previously assumed a race_id = 0 and class_id 0 meant it covered all race/class combos, meaning all races and classes would start at this particular zone.
While this works for class_id = 0 (COMMONER), it does not work with race_id 0 (BARBARIAN).
Question: How do I set starting_* `race_id` to be anyone of any race? current examples all show race_id = 0, which would be Barbarians of any class.
Make sense?