/spawn add generification <-- :)
Posted: Thu Sep 11, 2008 12:19 pm
LE, the /spawn add command has some useless parameters in it now due to some evolution in our spawn manipulation options.
/spawn add {spawngroupid} {spawngroupname} {percentage}
We can do away with spawngroupid, and just fetch the next-highest (or let the autoincrement handle it - preferred). Also, with /spawn combine, we no longer need to set a percentage on /spawn add. Default to 100, and let the spawner decide what to do after.
We could keep the spawngroupname parameter, but also make it optional - defaulting to something generic "ManualSpawn" or something.
Thanks
/spawn add {spawngroupid} {spawngroupname} {percentage}
We can do away with spawngroupid, and just fetch the next-highest (or let the autoincrement handle it - preferred). Also, with /spawn combine, we no longer need to set a percentage on /spawn add. Default to 100, and let the spawner decide what to do after.
We could keep the spawngroupname parameter, but also make it optional - defaulting to something generic "ManualSpawn" or something.
Thanks