Phase 3: Villages/Hoods
Posted: Wed Sep 17, 2008 12:14 am
We have more work to do on the tutorial islands, but we're waiting on a few new LUA functions to wrap up the scripting. I believe the spawns are close to final on both islands.
Here's a list of target zones to complete for Phase 3:
That should be enough to keep Scatman busy for at least 3-4 hours.
I am checking out what we have on the evil side, which seems much thinner than the goodies. Time to make some evil babies!
Note to team: Scripting via the editor is currently offline due to the server redesign of where script data is stored in the DB. Give me tomorrow (Wed) to see if I can sort that out. Just focus on spawn cleanup for now, and maybe fix a few doors
Here's a list of target zones to complete for Phase 3:
The Baubleshire
Castleview Hamlet
Graystone Yard
Nettleville
Starcrest Commune
Willowwood
Oakmyst Forest
Forest Ruins
The Caves
The Down Below
The Peat Bog
Beggars Court
Big Bend
Longshadow Alley
Scale Yard
Stonestair Byway
Temple Street
The Graveyard
The Ruins
The Sprawl
Sunken City
Thieve's Way
That should be enough to keep Scatman busy for at least 3-4 hours.
I am checking out what we have on the evil side, which seems much thinner than the goodies. Time to make some evil babies!
Note to team: Scripting via the editor is currently offline due to the server redesign of where script data is stored in the DB. Give me tomorrow (Wed) to see if I can sort that out. Just focus on spawn cleanup for now, and maybe fix a few doors