Page 1 of 1

Unable to find client ( /tell )

Posted: Fri Jan 02, 2009 3:18 pm
by John Adams
This is new, though I have heard reports of it before - I hadn't experienced it until this week. Occasionally, you try and send a tell to someone and World tells you it cannot find the client. Tells have always worked for me, but Scatman reported once a few weeks ago he suddenly couldn't send tells anymore - after we had been using tells all afternoon.

Now that it's happening to me it's an issue. :D haha well also, Nalandial reported it yesterday as well, so I knew it wasn't just poor Scat.

This is using the latest dev SVN (as of this post). I am not sure if this is post-TSO or before. Maybe Scat can remember the first time he started seeing the problem.

Re: Unable to find client ( /tell )

Posted: Fri Jan 02, 2009 3:25 pm
by Scatman
It is pre-TSO. I was trying to figure out when it was happening and it appears to be happening after zoning. I know that's not a lot of information but since we use /ooc so much it's hard to figure out exactly when it happens.

Re: Unable to find client ( /tell )

Posted: Fri Jan 02, 2009 4:54 pm
by LethalEncounter
I rewrote a couple of the functions. Let me know if you still have issues with it.

Re: Unable to find client ( /tell )

Posted: Sat Jan 03, 2009 2:03 am
by John Adams
Still doing this in current dev release.

Re: Unable to find client ( /tell )

Posted: Sat Jan 03, 2009 9:01 am
by LethalEncounter
Could you hop on my server later and help me test it?

Re: Unable to find client ( /tell )

Posted: Sat Jan 03, 2009 10:21 am
by John Adams
Now that I am awake, yes. heh. Let me shake the dust from my eyes and I'll log in.

Re: Unable to find client ( /tell )

Posted: Sat Jan 03, 2009 11:20 am
by John Adams
We're using /tell on my server in debug mode without issue so far. I'll let you know if it comes up again.

Re: Unable to find client ( /tell )

Posted: Fri Jan 09, 2009 10:13 pm
by John Adams
Argh!! Just when I thought this one was put to bed, I cannot send a /tell to Bersus who has been zoning all over testing doors... but I can /tell Scatman and anyone else who are just hanging out in a zone.

We can do more /zone testing on your server whenever you like, LE.

Re: Unable to find client ( /tell )

Posted: Sat Jan 10, 2009 7:16 am
by LethalEncounter
There is one possibility that I could think of for that to still happen. If the player was disconnected and then logged back into the game before the first connection was destroyed, whenever the first connection was destroyed the global reference by player name would be removed as well. If this was the problem I solved it this time. The updated code will be on SVN shortly.

Re: Unable to find client ( /tell )

Posted: Sat Jan 10, 2009 11:21 am
by John Adams
That is a possibility for sure. We "desynch" on a regular basis now. Forewarning, I am going to start crying about that real soon, because it is totally disruptive to be trying to work on something and get thrown under the world and disconnected and have to log back in and find where you were. ;)