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Looking for some help Creating an EQOA server emulator

Posted: Tue Oct 13, 2015 1:24 pm
by Korrok
we are trying to put together a working Ever Quest Online Adventures (EQOA) server, but we are in need of some help I was wondering if any one over here wouldn't mind taking a look at our Packets and seeing if you could help out with decoding some of the information. http://wiki.eqoarevival.com/index.php/F ... ackets.zip


Any help would be appreciated!

Link to our Wiki page.
http://wiki.eqoarevival.com/index.php/Main_Page

Re: Looking for some help Creating an EQOA server emulator

Posted: Tue Oct 13, 2015 9:20 pm
by Jabantiz
As I don't have EQOA or even a play station for that matter I doubt I could offer much help as my method for figuring packets out is to send hardcoded packets to the client and see what happens. If you want some one to just look at raw packets Xinux is probably the best and it looks like your team already got ahold of him.

Out of curiosity, are you just trying to figure out what info is in the packets or are you still trying to decrypt them?