SpawnRemove / ProcessConditional collision
Posted: Thu Mar 05, 2020 2:20 pm
a lot of the spawn_list iterator usage check if itr->second is NULL, but ProcessSpawnConditional did not. Not sure there is much value keeping dead spawn ids on the iterator as a NULL entry. But this prevents the crash and the need to check for null on the itr->second..
http://cutpon.com:3000/devn00b/EQ2EMu/c ... f8693b7856
http://cutpon.com:3000/devn00b/EQ2EMu/c ... f8693b7856